Wanderer IIIc

Larp-etiquette

Things that you have to keep in mind, especially in Wanderer 3c:

  • You may NOT cause a permanent or semipermanent bodily or cosmetic damage to other players, e.g. cut the other person's hair (unless agreed to off-game)
  • Safe word MUST be obeyed under all circumstances
  • Safe word is NOT to be used lightly. If you manage without it, please do

In the following a short reminder of what LARP generally is and is not:

LARP is

  1. Having fun: People come to LARP to have fun, so even if you are bored don't ruin the game for others intentionally
  2. Experience: There are lot of people on site who intend to enjoy the atmosphere whatever happens, so if you can't play your character, step aside and don't ruin the atmosphere.
  3. Co-operation: How grandiose the surroundings of the game may be and how motivated and skilled the gamemasters, a game still won't succeed without help from the players. So please spend some time on your character, learn it, get the gear and try to get "inside" the character. If for one reason or another you cannot play your character or get the neccessary gear, contact your gamemaster As Soon As Possible, so that something can be done about it.
  4. Playing the character: The better you play your charcter the more enjoyable the game is for you and the fellow players. If you manage to really make the charcter alive during the game, you can be sure to remember the game for years.
  5. Exceeding yourself: LARPing and doing other relevant things, you'll notice that there and there you exceed yourself.
  6. Crushing prejudices: Possible prejudices of yours maybe won't disappear totally, but your attitudes might change for the better, when you experience new things from a different point of view.

LARP is not

  1. Hurting other people: If you want to use real weapons or really fight with people, is LARP a wrong hobby for you. People come to LARPs to have fun, not to land on intensive care, so use your common sense.
  2. Mindless rampaging: It is often possible to cause many kinds of damage on events. For example: Even if it is possible to go around in the ventilation shafts, you still don't do it.
  3. Political or religious event: No matter how much political and/or religious elements the game might have, they don't take note on any "real-world" matters. And even if you recognize something as a parody of an existing element, it is good to remember that in LARPs everything is parodied equally.
  4. Reality: Anything that happens during the game is not to be taken too seriously. Especially with human relationships even the more experienced players mix the actions of the character and the player. No matter how hot the affair your character had during the game was, it still does not mean that the other player is in love with you.



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